Game Designer (remote) Job at Virtual Alchemy, Poland

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  • Virtual Alchemy
  • Poland

Job Description

What are you working on?
  • The name of the project(s): Band of Crusaders
  • Genres: Strategy, Role-playing
  • Platforms: PC

Team size and structure?

10

For which tasks (responsibilities)?

  • Own gameplay systems from ideation to completion. This includes brainstorming, pitching ideas, executing on them through to perfecting them post-launch

  • Design fun and immersive gameplay mechanics and features

  • Hands-on engine work (e.g. scripting, utilizing systems)

  • Develop and maintain design documentation, including mechanics, story and guidelines

  • Collaborate with the project cross functional team

What kind of professional are we looking for?

  • Combining high-level systemic thinking with attention to detail

  • Good practical working knowledge of Unreal Engine

  • Passion for video games with particular interest in strategy games

  • Knowledge of Unreal's Gameplay Ability System is a PLUS

Why do we enjoy working here?

  • Real personal impact on a project that is pushing industry barriers

  • Great work environment & awesome people to work with

  • Senior support from the company leadership and from within the team

  • Flexible work hours

The selection process

If you want to work on a unique and ambitious project in a friendly and co-operative team, while having a real impact on the final product, please  send your CV with Steam Most played and Recently played games. If you’ve played and like any of our reference games, we’d love to hear about it!

In your application, please include a clause: "I hereby agree to the use of my personal data included in the recruitment application in the recruitment process for the position indicated in the job offer published by the company Virtual Alchemy sp. z o. o.

As a part of the recruitment process, you might be required to take a competence test.

Job Tags

Remote job, Flexible hours,

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