Lunacy is an indie game studio whose team is united by a shared passion for personal storytelling. Our current project is a narrative-driven 3rd-person 3D puzzle adventure game set in the Islamic Golden Age, which explores themes of grief and loss.
The Role:
We are looking for a 3D animator with experience creating and editing characters and cut scenes, and a strong creative/technical background in Unreal. This Artist will be able to conceptualize, present, and execute ideas within a schedule, while actively participating in technical and artistic problem solving, and will be able to partner with multiple disciplines to meet the project’s needs.
Responsibilities:
Portfolio
All submissions must include a demo reel showing personal and/or professional artwork. Portfolio should demonstrate a diverse range of animations, including gameplay, cinematics, and character animations.
Details:
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